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SoTransformSeparator.h
1 #ifndef COIN_SOTRANSFORMSEPARATOR_H
2 #define COIN_SOTRANSFORMSEPARATOR_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoGroup.h>
38 
39 class COIN_DLL_API SoTransformSeparator : public SoGroup {
40  typedef SoGroup inherited;
41 
43 
44 public:
45  static void initClass(void);
47 
48  SoTransformSeparator(int nChildren);
49 
50  virtual void doAction(SoAction * action);
51  virtual void callback(SoCallbackAction * action);
52  virtual void GLRender(SoGLRenderAction * action);
53  virtual void pick(SoPickAction * action);
54  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
55  virtual void getMatrix(SoGetMatrixAction * action);
56  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
57  virtual void audioRender(SoAudioRenderAction * action);
58 
59 protected:
60  virtual ~SoTransformSeparator();
61 };
62 
63 #endif // !COIN_SOTRANSFORMSEPARATOR_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:902
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:540
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
virtual void pick(SoPickAction *action)
Definition: SoGroup.cpp:709
The SoTransformSeparator class is a group node preserving the current transformations.
Definition: SoTransformSeparator.h:39
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:687
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:723
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:556
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:694
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:42
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:40
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:612
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50