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SoVRMLCone.h
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32 
33 #ifndef COIN_SOVRMLCONE_H
34 #define COIN_SOVRMLCONE_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
38 #include <Inventor/fields/SoSFFloat.h>
39 #include <Inventor/fields/SoSFBool.h>
40 
41 class COIN_DLL_API SoVRMLCone : public SoVRMLGeometry
42 {
43  typedef SoVRMLGeometry inherited;
45 
46 public:
47  static void initClass(void);
48  SoVRMLCone(void);
49 
54 
55  virtual void GLRender(SoGLRenderAction * action);
56  virtual void rayPick(SoRayPickAction * action);
57  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
58 
59 protected:
60  virtual ~SoVRMLCone();
61 
62  virtual void generatePrimitives(SoAction * action);
63  virtual void computeBBox(SoAction * action,
64  SbBox3f & box, SbVec3f & center);
65 
66 }; // class SoVRMLCone
67 
68 #endif // ! COIN_SOVRMLCONE_H
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:398
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:41
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
The SoVRMLCone class is used to represent a Cone object.
Definition: SoVRMLCone.h:41
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
SoSFBool bottom
Definition: SoVRMLCone.h:53
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1347
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
SoSFBool side
Definition: SoVRMLCone.h:52
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
SoSFFloat bottomRadius
Definition: SoVRMLCone.h:50
SoSFFloat height
Definition: SoVRMLCone.h:51
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:451
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50