Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
SoVRMLExtrusion.h
1 /**************************************************************************\
2  * Copyright (c) Kongsberg Oil & Gas Technologies AS
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * Redistributions of source code must retain the above copyright notice,
10  * this list of conditions and the following disclaimer.
11  *
12  * Redistributions in binary form must reproduce the above copyright
13  * notice, this list of conditions and the following disclaimer in the
14  * documentation and/or other materials provided with the distribution.
15  *
16  * Neither the name of the copyright holder nor the names of its
17  * contributors may be used to endorse or promote products derived from
18  * this software without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 \**************************************************************************/
32 
33 #ifndef COIN_SOVRMLEXTRUSION_H
34 #define COIN_SOVRMLEXTRUSION_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
38 #include <Inventor/fields/SoSFBool.h>
39 #include <Inventor/fields/SoSFFloat.h>
40 #include <Inventor/fields/SoMFVec2f.h>
41 #include <Inventor/fields/SoMFVec3f.h>
42 #include <Inventor/fields/SoMFRotation.h>
43 
44 class COIN_DLL_API SoVRMLExtrusion : public SoVRMLGeometry
45 {
46  typedef SoVRMLGeometry inherited;
48 
49 public:
50  static void initClass(void);
51  SoVRMLExtrusion(void);
52 
53  SoSFBool beginCap;
54  SoSFBool ccw;
55  SoSFBool convex;
56  SoSFFloat creaseAngle;
57  SoMFVec2f crossSection;
58  SoSFBool endCap;
59  SoMFRotation orientation;
60  SoMFVec2f scale;
61  SoSFBool solid;
62  SoMFVec3f spine;
63 
64  virtual void GLRender(SoGLRenderAction * action);
65  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
66  virtual void computeBBox(SoAction * action,
67  SbBox3f & bbox, SbVec3f & center);
68 
69 protected:
70  virtual ~SoVRMLExtrusion();
71 
72  virtual void notify(SoNotList * list);
73  virtual void generatePrimitives( SoAction * action );
74 
76  const SoPrimitiveVertex * v1,
77  const SoPrimitiveVertex * v2,
78  const SoPrimitiveVertex * v3,
79  SoPickedPoint * pp);
80 private:
81  void updateCache(void);
82  class SoVRMLExtrusionP * pimpl;
83 }; // class SoVRMLExtrusion
84 
85 #endif // ! COIN_SOVRMLEXTRUSION_H
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:173
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition: SoPrimitiveVertex.h:43
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:398
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:41
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
The SoMFVec2f class is a container for SbVec2f vectors.
Definition: SoMFVec2f.h:40
The SoVRMLExtrusion class is a a geometry node for extruding a cross section along a spine...
Definition: SoVRMLExtrusion.h:44
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition: SoShape.cpp:902
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1347
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoMFRotation class is a container for SbRotation values.
Definition: SoMFRotation.h:40
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:48
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoMFVec3f class is a container for SbVec3f vectors.
Definition: SoMFVec3f.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:39