Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
SoVertexProperty.h
1 #ifndef COIN_SOVERTEXPROPERTY_H
2 #define COIN_SOVERTEXPROPERTY_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * Neither the name of the copyright holder nor the names of its
20  * contributors may be used to endorse or promote products derived from
21  * this software without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 \**************************************************************************/
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoMFUInt32.h>
38 #include <Inventor/fields/SoMFVec3f.h>
39 #include <Inventor/fields/SoMFVec2f.h>
40 #include <Inventor/fields/SoSFEnum.h>
41 #include <Inventor/fields/SoMFInt32.h>
42 
43 class SoVertexPropertyP;
44 class SoState;
45 
46 class COIN_DLL_API SoVertexProperty : public SoNode {
47  typedef SoNode inherited;
48 
50 
51 public:
52  static void initClass(void);
53  SoVertexProperty(void);
54 
55  // These must match 100% with the enum in SoMaterialBindingElement.
56  enum Binding {
57  OVERALL = 2,
58  PER_PART,
59  PER_PART_INDEXED,
60  PER_FACE,
61  PER_FACE_INDEXED,
62  PER_VERTEX,
63  PER_VERTEX_INDEXED
64  };
65 
74 
75  virtual void doAction(SoAction * action);
76  virtual void GLRender(SoGLRenderAction * action);
77  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
78  virtual void callback(SoCallbackAction * action);
79  virtual void pick(SoPickAction * action);
80  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
81 
82 protected:
83  virtual ~SoVertexProperty();
84  virtual void notify(SoNotList *list);
85 
86 private:
87  void updateVertex(SoState * state, SbBool glrender, SbBool vbo);
88  void updateTexCoord(SoState * state, SbBool glrender, SbBool vbo);
89  void updateNormal(SoState * state, uint32_t overrideflags, SbBool glrender, SbBool vbo);
90  void updateMaterial(SoState * state, uint32_t overrideflags, SbBool glrender, SbBool vbo);
91  SoVertexPropertyP * pimpl;
92 };
93 
94 #ifndef COIN_INTERNAL
95 // For SGI / TGS Open Inventor compile-time compatibility.
96 #include <Inventor/nodes/SoNormalBinding.h>
97 #include <Inventor/nodes/SoMaterialBinding.h>
98 #include <Inventor/nodes/SoTextureCoordinateBinding.h>
99 #endif // COIN_INTERNAL
100 
101 #endif // !COIN_SOVERTEXPROPERTY_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:461
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:894
SoMFUInt32 orderedRGBA
Definition: SoVertexProperty.h:71
#define SO_NODE_HEADER(classname)
The SoMFInt32 class is a container for 32-bit integer values.
Definition: SoMFInt32.h:39
SoMFInt32 textureUnit
Definition: SoVertexProperty.h:73
SoMFVec3f normal
Definition: SoVertexProperty.h:69
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoMFVec2f texCoord
Definition: SoVertexProperty.h:67
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
The SoMFVec2f class is a container for SbVec2f vectors.
Definition: SoMFVec2f.h:40
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
Binding
Definition: SoVertexProperty.h:56
SoMFVec3f vertex
Definition: SoVertexProperty.h:66
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SoVertexProperty class collects the functionality of various appearance nodes.
Definition: SoVertexProperty.h:46
The SoMFUInt32 class is a container for 32-bit unsigned integer values.
Definition: SoMFUInt32.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
SoSFEnum normalBinding
Definition: SoVertexProperty.h:70
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
SoMFVec3f texCoord3
Definition: SoVertexProperty.h:68
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoMFVec3f class is a container for SbVec3f vectors.
Definition: SoMFVec3f.h:40
SoSFEnum materialBinding
Definition: SoVertexProperty.h:72
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50