1 #ifndef COIN_SOVERTEXSHAPE_H 2 #define COIN_SOVERTEXSHAPE_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoShape.h> 38 #include <Inventor/fields/SoSFNode.h> 41 #include <Inventor/nodes/SoVertexProperty.h> 42 #endif // !COIN_INTERNAL 56 static void initClass(
void);
61 virtual SbBool generateDefaultNormals(
SoState * state,
63 virtual SbBool generateDefaultNormals(
SoState * state,
73 void setNormalCache(
SoState *
const state,
74 const int num,
const SbVec3f * normals);
78 void getVertexData(
SoState * state,
81 const SbBool neednormals);
83 void readLockNormalCache(
void);
84 void readUnlockNormalCache(
void);
87 void writeLockNormalCache(
void);
88 void writeUnlockNormalCache(
void);
89 SoVertexShapeP * pimpl;
92 #endif // !COIN_SOVERTEXSHAPE_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoNormalCache class is used to hold cached normals.
Definition: SoNormalCache.h:43
The SoNormalBundle class simplifies normal handling.
Definition: SoNormalBundle.h:42
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
The SoCoordinateElement class is yet to be documented.
Definition: SoCoordinateElement.h:40
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:47
SoSFNode vertexProperty
Definition: SoVertexShape.h:58
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:553
virtual void notify(SoNotList *nl)
Definition: SoShape.cpp:1419
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:42
The SoVertexShape class is the superclass for all vertex based shapes.
Definition: SoVertexShape.h:50
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:52
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1241
#define SO_NODE_ABSTRACT_HEADER(classname)
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50