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published under the BSD 3-clause license.
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SoWindowElement.h
1 #ifndef COIN_SOWINDOWELEMENT_H
2 #define COIN_SOWINDOWELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoSubElement.h>
37 
38 // Note:
39 // We want to avoid platform specific stuff in this header file,
40 // so we changed all the X-specific types into generic void pointers.
41 
42 class SoGLRenderAction;
43 
44 class COIN_DLL_API SoWindowElement : public SoElement {
45  typedef SoElement inherited;
46 
47  SO_ELEMENT_HEADER(SoWindowElement);
48 public:
49  static void initClass(void);
50 protected:
51  virtual ~SoWindowElement();
52 
53 public:
54  virtual void init(SoState * state);
55 
56  virtual void push(SoState * state);
57  virtual void pop(SoState * state, const SoElement * prevTopElement);
58 
59  virtual SbBool matches(const SoElement * element) const;
60  virtual SoElement * copyMatchInfo(void) const;
61 
62  static void set(SoState * state, void * window,
63  void * context, void * display,
64  SoGLRenderAction * action);
65  static void get(SoState * state, void *& window,
66  void *& context, void * & display,
67  SoGLRenderAction * & action);
68 
69 protected:
70  void * window; // was Window
71  void * context; // was GLXContext
72  void * display; // was Display *
74 };
75 
76 #endif // !COIN_SOWINDOWELEMENT_H
void * window
Definition: SoWindowElement.h:70
void * display
Definition: SoWindowElement.h:72
static void initClass(void)
Definition: SoElement.cpp:506
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:608
virtual void push(SoState *state)
Definition: SoElement.cpp:569
void * context
Definition: SoWindowElement.h:71
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
SoGLRenderAction * glRenderAction
Definition: SoWindowElement.h:73
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
The SoWindowElement class is used to store current window attributes.
Definition: SoWindowElement.h:44
virtual void init(SoState *state)
Definition: SoElement.cpp:552
virtual SoElement * copyMatchInfo(void) const =0
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:584
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50