Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
The SbBox2f class is a 2 dimensional box with floating point corner coordinates. More...
#include <Inventor/SbBox2f.h>
Public Member Functions | |
SbBox2f (void) | |
SbBox2f (float xmin, float ymin, float xmax, float ymax) | |
SbBox2f (const SbVec2f &minpoint, const SbVec2f &maxpoint) | |
SbBox2f (const SbBox2d &box) | |
SbBox2f (const SbBox2s &box) | |
SbBox2f (const SbBox2i32 &box) | |
SbBox2f & | setBounds (float xmin, float ymin, float xmax, float ymax) |
SbBox2f & | setBounds (const SbVec2f &minpoint, const SbVec2f &maxpoint) |
SbBox2f & | setBounds (const SbBox2d &box) |
SbBox2f & | setBounds (const SbBox2s &box) |
SbBox2f & | setBounds (const SbBox2i32 &box) |
void | getBounds (float &xmin, float &ymin, float &xmax, float &ymax) const |
void | getBounds (SbVec2f &minpoint, SbVec2f &maxpoint) const |
const SbVec2f & | getMin (void) const |
SbVec2f & | getMin (void) |
const SbVec2f & | getMax (void) const |
SbVec2f & | getMax (void) |
void | extendBy (const SbVec2f &point) |
void | extendBy (const SbBox2f &box) |
void | makeEmpty (void) |
SbBool | isEmpty (void) const |
SbBool | hasArea (void) const |
SbBool | intersect (const SbVec2f &point) const |
SbBool | intersect (const SbBox2f &box) const |
SbVec2f | getClosestPoint (const SbVec2f &point) const |
SbVec2f | getCenter (void) const |
void | getOrigin (float &originX, float &originY) const |
void | getSize (float &sizeX, float &sizeY) const |
SbVec2f | getSize (void) const |
float | getAspectRatio (void) const |
Protected Attributes | |
SbVec2f | minpt |
SbVec2f | maxpt |
Related Functions | |
(Note that these are not member functions.) | |
int | operator== (const SbBox2f &b1, const SbBox2f &b2) |
int | operator!= (const SbBox2f &b1, const SbBox2f &b2) |
The SbBox2f class is a 2 dimensional box with floating point corner coordinates.
This box class is used by many other classes in Coin for data exchange and storage. It provides two box corners with floating point coordinates, which is among other things useful for representing screen or canvas dimensions in normalized coordinates.
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The default constructor makes an empty box.
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Constructs a box with the given corners.
xmin should be less than xmax and ymin should be less than ymax if you want to make a valid box.
Constructs a box with the given lower left and upper right corners.
The coordinates of min should be less than the coordinates of max if you want to make a valid box.
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Reset the boundaries of the box.
xmin should be less than xmax and ymin should be less than ymax if you want to make a valid box.
Returns reference to self.
Reset the boundaries of the box with the given corners.
The coordinates of min should be less than the coordinates of max if you want to make a valid box.
Returns reference to self.
Reset the boundaries of the box to the boundaries of the given box.
Returns reference to self.
Reset the boundaries of the box to the boundaries of the given box.
Returns reference to self.
Reset the boundaries of the box to the boundaries of the given box.
Returns reference to self.
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Returns the box boundaries.
Returns the box corner points.
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Returns the lower left corner of the box.
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Returns a modifiable reference ot the lower left corner of the box.
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Returns the upper right corner of the box.
void SbBox2f::extendBy | ( | const SbVec2f & | point | ) |
Extend the boundaries of the box by the given point, i.e. make the box fit around the point if it isn't already situated within it.
void SbBox2f::extendBy | ( | const SbBox2f & | box | ) |
Extend the boundaries of the box by the given box parameter. This is equal to calling the above method twice with the corner points.
void SbBox2f::makeEmpty | ( | void | ) |
Marks this as an empty box.
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Check if this has been marked as an empty box.
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Check if the box has "positive" area, i.e. the lower left corner is actually lower and more to the left than the other corner point.
SbBool SbBox2f::intersect | ( | const SbVec2f & | point | ) | const |
Check if point lies within the boundaries of this box.
SbBool SbBox2f::intersect | ( | const SbBox2f & | box | ) | const |
Check if box lies wholly or partly within the boundaries of this box.
Return the point on the box closest to the given point p.
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Returns the center point of the box.
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Returns the coordinates of the box origin (i.e. the lower left corner).
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Returns width and height of box.
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Returns aspect ratio of box, which is defined as box width divided on box height.