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SbCylinderPlaneProjector Class Reference

The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane. More...

#include <Inventor/projectors/SbCylinderPlaneProjector.h>

Inheritance diagram for SbCylinderPlaneProjector:
SbCylinderSectionProjector SbCylinderProjector SbProjector

Public Member Functions

 SbCylinderPlaneProjector (const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
 
 SbCylinderPlaneProjector (const SbCylinder &cyl, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
 
virtual SbProjectorcopy (void) const
 
virtual SbVec3f project (const SbVec2f &point)
 
virtual SbRotation getRotation (const SbVec3f &point1, const SbVec3f &point2)
 
- Public Member Functions inherited from SbCylinderSectionProjector
 SbCylinderSectionProjector (const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
 
 SbCylinderSectionProjector (const SbCylinder &cyl, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
 
void setTolerance (const float edgetol)
 
float getTolerance (void) const
 
SbBool isWithinTolerance (const SbVec3f &point)
 
- Public Member Functions inherited from SbCylinderProjector
SbVec3f projectAndGetRotation (const SbVec2f &point, SbRotation &rot)
 
void setCylinder (const SbCylinder &cyl)
 
const SbCylindergetCylinder (void) const
 
void setOrientToEye (const SbBool orienttoeye)
 
SbBool isOrientToEye (void) const
 
void setFront (const SbBool infront)
 
SbBool isFront (void) const
 
SbBool isPointInFront (const SbVec3f &point) const
 
virtual void setWorkingSpace (const SbMatrix &space)
 
- Public Member Functions inherited from SbProjector
virtual void setViewVolume (const SbViewVolume &vol)
 
const SbViewVolumegetViewVolume (void) const
 
const SbMatrixgetWorkingSpace (void) const
 
virtual SbBool tryProject (const SbVec2f &point, const float epsilon, SbVec3f &result)
 

Protected Member Functions

SbRotation getRotation (const SbVec3f &point1, const SbBool tol1, const SbVec3f &point2, const SbBool tol2)
 
- Protected Member Functions inherited from SbCylinderSectionProjector
virtual void setupTolerance (void)
 
- Protected Member Functions inherited from SbCylinderProjector
 SbCylinderProjector (const SbBool orienttoeye)
 
 SbCylinderProjector (const SbCylinder &cylinder, const SbBool orienttoeye)
 
SbBool intersectCylinderFront (const SbLine &line, SbVec3f &result)
 
- Protected Member Functions inherited from SbProjector
 SbProjector (void)
 
virtual ~SbProjector ()
 
SbLine getWorkingLine (const SbVec2f &point) const
 
float findVanishingDistance (void) const
 
SbBool verifyProjection (const SbVec3f &projpt) const
 

Additional Inherited Members

- Protected Attributes inherited from SbCylinderSectionProjector
float tolerance
 
float tolDist
 
SbVec3f planeDir
 
SbLine planeLine
 
float planeDist
 
SbPlane tolPlane
 
- Protected Attributes inherited from SbCylinderProjector
SbBool intersectFront
 
SbCylinder cylinder
 
SbBool orientToEye
 
SbBool needSetup
 
SbVec3f lastPoint
 
- Protected Attributes inherited from SbProjector
SbViewVolume viewVol
 
SbMatrix worldToWorking
 
SbMatrix workingToWorld
 

Detailed Description

The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane.

This projector uses a plane along with the half-cylinder of SbCylinderSectionProjector for projections. If the 2D point mapping "misses" the cylinder section, the 3D point will be projected onto the plane.

See also
SbSpherePlaneProjector

Constructor & Destructor Documentation

◆ SbCylinderPlaneProjector() [1/2]

SbCylinderPlaneProjector::SbCylinderPlaneProjector ( const float  edgetol = 0.9f,
const SbBool  orienttoeye = TRUE 
)

◆ SbCylinderPlaneProjector() [2/2]

SbCylinderPlaneProjector::SbCylinderPlaneProjector ( const SbCylinder cyl,
const float  edgetol = 0.9f,
const SbBool  orienttoeye = TRUE 
)

Constructor with explicit specification of projection cylinder.

Member Function Documentation

◆ copy()

SbProjector * SbCylinderPlaneProjector::copy ( void  ) const
virtual

Construct and return a copy of this projector. The caller is responsible for destructing the new instance.

Note that if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you must make sure that both the Coin DLL and the application executable are using the same instance of a C Run-Time (CRT) library. Otherwise, you will get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes.

Reimplemented from SbCylinderSectionProjector.

◆ project()

SbVec3f SbCylinderPlaneProjector::project ( const SbVec2f point)
virtual

Project the 2D point from normalized viewport coordinates to a 3D point. The mapping will be done in accordance with the type of the projector.

Reimplemented from SbCylinderSectionProjector.

◆ getRotation() [1/2]

SbRotation SbCylinderPlaneProjector::getRotation ( const SbVec3f point1,
const SbVec3f point2 
)
virtual

Returns rotation on the projection surface which re-orients point1 to point2.

Reimplemented from SbCylinderSectionProjector.

◆ getRotation() [2/2]

SbRotation SbCylinderPlaneProjector::getRotation ( const SbVec3f point1,
const SbBool  tol1,
const SbVec3f point2,
const SbBool  tol2 
)
protected

Calculates rotation from point1 to point2, with tol1 and tol2 deciding whether or not to use the tolerance setting.


The documentation for this class was generated from the following files: