The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.
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#include <Inventor/elements/SoCreaseAngleElement.h>
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static SoType | getClassTypeId (void) |
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static int | getClassStackIndex (void) |
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static void * | createInstance (void) |
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static void | initClass (void) |
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static void | set (SoState *const state, SoNode *const node, const float complexity) |
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static void | set (SoState *const state, const float complexity) |
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static float | get (SoState *const state) |
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static float | get (SoState *const state, const SbBool isvrml1) |
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static float | getDefault (void) |
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static float | getDefault (const SbBool isvrml1) |
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static SoType | getClassTypeId (void) |
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static int | getClassStackIndex (void) |
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static void | initClass (void) |
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static void | set (const int stackIndex, SoState *const state, SoNode *const node, const float value) |
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static void | set (const int stackIndex, SoState *const state, const float value) |
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static float | get (const int stackIndex, SoState *const state) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static int | getClassStackIndex (void) |
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static void | initElements (void) |
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static int | getNumStackIndices (void) |
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static SoType | getIdFromStackIndex (const int stackIndex) |
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The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.
◆ ~SoCreaseAngleElement()
SoCreaseAngleElement::~SoCreaseAngleElement |
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void |
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protectedvirtual |
◆ createInstance()
void * SoCreaseAngleElement::createInstance |
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void |
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
◆ init()
void SoCreaseAngleElement::init |
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SoState * |
state | ) |
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virtual |
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoFloatElement.
◆ set() [1/2]
void SoCreaseAngleElement::set |
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SoState *const |
state, |
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SoNode *const |
node, |
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const float |
complexity |
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Sets the value of this element.
◆ set() [2/2]
void SoCreaseAngleElement::set |
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SoState *const |
state, |
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const float |
complexity |
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
◆ get() [1/2]
float SoCreaseAngleElement::get |
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SoState *const |
state | ) |
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static |
Returns the element value. This method can be used if you know that the node that is going to use the crease angle is an Inventor node.
◆ get() [2/2]
float SoCreaseAngleElement::get |
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SoState *const |
state, |
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const SbBool |
isvrml1 |
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static |
Returns the element value. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.
This method is an extension versus the Open Inventor API.
- See also
- SoNode::getNodeType()
◆ getDefault() [1/2]
float SoCreaseAngleElement::getDefault |
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void |
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Returns the default value for Inventor scene graphs (0.0).
◆ getDefault() [2/2]
float SoCreaseAngleElement::getDefault |
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const SbBool |
isvrml1 | ) |
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static |
Returns the default value for this element. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.
This method is an extension versus the Open Inventor API.
- See also
- SoNode::getNodeType()
The documentation for this class was generated from the following files: