Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
SoGLCacheList Class Reference

The SoGLCacheList class is used to store and manage OpenGL caches. More...

#include <include/Inventor/caches/SoGLCacheList.h>

Public Member Functions

 SoGLCacheList (int numcaches=2)
 ~SoGLCacheList ()
SbBool call (SoGLRenderAction *action)
void open (SoGLRenderAction *action, SbBool autocache=TRUE)
void close (SoGLRenderAction *action)
void invalidateAll (void)

Detailed Description

The SoGLCacheList class is used to store and manage OpenGL caches.

Constructor & Destructor Documentation

◆ SoGLCacheList()

SoGLCacheList::SoGLCacheList ( int  numcaches = 2)


◆ ~SoGLCacheList()

SoGLCacheList::~SoGLCacheList ( )

Destructor. Frees remaining caches.

Member Function Documentation

◆ call()

SbBool SoGLCacheList::call ( SoGLRenderAction action)

Test for valid cache and execute. Returns TRUE if a valid cache could be found, FALSE otherwise. Note that when a valid cache is found, it is executed before returning from this method.

◆ open()

void SoGLCacheList::open ( SoGLRenderAction action,
SbBool  autocache = TRUE 

Start recording a new cache. Remember to call close() when you've finished recording the cache.

See also

◆ close()

void SoGLCacheList::close ( SoGLRenderAction action)

Finish recording the currently open cache.

See also

◆ invalidateAll()

void SoGLCacheList::invalidateAll ( void  )

Invalidate all caches in this instance. Should be called from the notify() method of nodes doing caching.

The documentation for this class was generated from the following files: