The SoGLUpdateAreaElement class is yet to be documented.
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#include <Inventor/elements/SoGLUpdateAreaElement.h>
The SoGLUpdateAreaElement class is yet to be documented.
FIXME: write doc.
◆ ~SoGLUpdateAreaElement()
SoGLUpdateAreaElement::~SoGLUpdateAreaElement |
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◆ createInstance()
void * SoGLUpdateAreaElement::createInstance |
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void |
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
◆ initClass()
void SoGLUpdateAreaElement::initClass |
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◆ init()
void SoGLUpdateAreaElement::init |
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SoState * |
state | ) |
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This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoElement.
◆ push()
void SoGLUpdateAreaElement::push |
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SoState * |
state | ) |
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This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.
Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().
Reimplemented from SoElement.
◆ pop()
void SoGLUpdateAreaElement::pop |
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SoState * |
state, |
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const SoElement * |
prevTopElement |
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This method is callled when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement.
Override this method if you need to copy some state information from the previous top of stack.
Reimplemented from SoElement.
◆ matches()
SbBool SoGLUpdateAreaElement::matches |
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const SoElement * |
element | ) |
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This function returns TRUE
is the element matches another element (of the same class), with respect to cache validity.
If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.
Implements SoElement.
◆ copyMatchInfo()
SoElement * SoGLUpdateAreaElement::copyMatchInfo |
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void |
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This function creates a copy of the element that contains enough information to enable the matches() function to work.
Used to help with scenegraph traversal caching operations.
Implements SoElement.
◆ set()
Sets the update area. This can, for instance, be used when rendering in the front buffer, to only render parts of the scene during a window expose event. origin and size is in normalized window coordinates.
◆ get()
Returns the current update area.
- See also
- set()
◆ getDefaultOrigin()
SbVec2f SoGLUpdateAreaElement::getDefaultOrigin |
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Returns the default update area origin, (0,0).
◆ getDefaultSize()
SbVec2f SoGLUpdateAreaElement::getDefaultSize |
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Returns the default update area size, (1,1).
◆ origin
SoGLUpdateAreaElement::origin |
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◆ size
SoGLUpdateAreaElement::size |
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The documentation for this class was generated from the following files: