Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
The SoLightElement class manages the currently active light sources. More...
#include <Inventor/elements/SoLightElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
virtual void | push (SoState *state) |
Public Member Functions inherited from SoAccumulatedElement | |
virtual SbBool | matches (const SoElement *element) const |
Public Member Functions inherited from SoElement | |
const SoType | getTypeId (void) const |
int | getStackIndex (void) const |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
void | setDepth (const int depth) |
int | getDepth (void) const |
virtual void | print (FILE *file=stdout) const |
virtual | ~SoElement () |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
static void | add (SoState *const state, SoLight *const light, const SbMatrix &matrix) |
static const SoNodeList & | getLights (SoState *const state) |
static const SbMatrix & | getMatrix (SoState *const state, const int index) |
Static Public Member Functions inherited from SoAccumulatedElement | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoElement | |
static void | initClass (void) |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initElements (void) |
static int | getNumStackIndices (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
Protected Member Functions | |
SoLightElement (void) | |
virtual | ~SoLightElement () |
Protected Member Functions inherited from SoAccumulatedElement | |
void | clearNodeIds (void) |
void | addNodeId (const SoNode *const node) |
void | setNodeId (const SoNode *const node) |
void | copyNodeIds (const SoAccumulatedElement *copyfrom) |
virtual SoElement * | copyMatchInfo (void) const |
virtual void | captureThis (SoState *state) const |
Protected Member Functions inherited from SoElement | |
SoElement (void) | |
void | capture (SoState *const state) const |
void | setTypeId (const SoType typeId) |
void | setStackIndex (const int index) |
SoElement * | getNextInStack (void) const |
SoElement * | getNextFree (void) const |
Protected Attributes | |
SoNodeList | lights |
SbList< SbMatrix > * | matrixlist |
Protected Attributes inherited from SoAccumulatedElement | |
SbList< SbUniqueId > | nodeIds |
Protected Attributes inherited from SoElement | |
SoType | typeId |
int | stackIndex |
int | depth |
Additional Inherited Members | |
Static Protected Member Functions inherited from SoElement | |
static SoElement * | getElement (SoState *const state, const int stackIndex) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static int | createStackIndex (const SoType id) |
Static Protected Attributes inherited from SoElement | |
static int | classStackIndex |
static SoTypeList * | stackToType |
The SoLightElement class manages the currently active light sources.
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protected |
The constructor
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protectedvirtual |
The destructor.
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static |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
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virtual |
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoAccumulatedElement.
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virtual |
This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.
Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().
Reimplemented from SoAccumulatedElement.
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static |
Adds light to the list of active lights. matrix should transform the light from the world coordinate system to the view reference coordinate system.
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Returns the list of light nodes.
Get matrix which transforms light index from the world coordinate system to the view reference system.
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protected |
List of current light nodes.
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protected |
List of matrices to map from world coordinates to view reference coordinates. To avoid getting a hugs element (sizeof), this list is only allocated in the bottom element, and the pointer to this list is passed along to the other elements.