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SoSFTrigger Class Reference

The SoSFTrigger class is the "void" class used for detecting field changes. More...

#include <Inventor/fields/SoSFTrigger.h>

Inheritance diagram for SoSFTrigger:
SoSField SoField

Public Member Functions

virtual SoType getTypeId (void) const
 
virtual void copyFrom (const SoField &field)
 
const SoSFTriggeroperator= (const SoSFTrigger &field)
 
virtual SbBool isSame (const SoField &field) const
 
void setValue (void)
 
void getValue (void) const
 
int operator== (const SoSFTrigger &trigger) const
 
int operator!= (const SoSFTrigger &trigger) const
 
virtual void startNotify (void)
 
virtual void notify (SoNotList *l)
 
virtual void touch (void)
 
- Public Member Functions inherited from SoSField
virtual ~SoSField ()
 
- Public Member Functions inherited from SoField
virtual ~SoField ()
 
void setIgnored (SbBool ignore)
 
SbBool isIgnored (void) const
 
void setDefault (SbBool defaultVal)
 
SbBool isDefault (void) const
 
SbBool isOfType (const SoType type) const
 
void enableConnection (SbBool flag)
 
SbBool isConnectionEnabled (void) const
 
SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=FALSE, SbBool append=FALSE)
 
SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=FALSE)
 
void disconnect (SoEngineOutput *engineoutput)
 
SbBool isConnectedFromEngine (void) const
 
SbBool getConnectedEngine (SoEngineOutput *&master) const
 
SbBool connectFrom (SoField *master, SbBool notnotify=FALSE, SbBool append=FALSE)
 
SbBool appendConnection (SoField *master, SbBool notnotify=FALSE)
 
void disconnect (SoField *field)
 
SbBool isConnectedFromField (void) const
 
SbBool getConnectedField (SoField *&master) const
 
int getNumConnections (void) const
 
int getForwardConnections (SoFieldList &slavelist) const
 
int getConnections (SoFieldList &masterlist) const
 
void disconnect (void)
 
SbBool isConnected (void) const
 
void setContainer (SoFieldContainer *cont)
 
SoFieldContainergetContainer (void) const
 
SbBool set (const char *valuestring)
 
void get (SbString &valuestring)
 
SbBool shouldWrite (void) const
 
SbBool enableNotify (SbBool on)
 
SbBool isNotifyEnabled (void) const
 
void addAuditor (void *f, SoNotRec::Type type)
 
void removeAuditor (void *f, SoNotRec::Type type)
 
int operator== (const SoField &f) const
 
int operator!= (const SoField &f) const
 
virtual void connectionStatusChanged (int numconnections)
 
SbBool isReadOnly (void) const
 
virtual void fixCopy (SbBool copyconnections)
 
virtual SbBool referencesCopy (void) const
 
void copyConnection (const SoField *fromfield)
 
virtual SbBool read (SoInput *input, const SbName &name)
 
virtual void write (SoOutput *out, const SbName &name) const
 
virtual void countWriteRefs (SoOutput *out) const
 
void setFieldType (int type)
 
int getFieldType (void) const
 
SbBool getDirty (void) const
 
void setDirty (SbBool dirty)
 
void evaluate (void) const
 

Static Public Member Functions

static void * createInstance (void)
 
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoSField
static void initClass (void)
 
static SoType getClassTypeId (void)
 
static void atexit_cleanup (void)
 
- Static Public Member Functions inherited from SoField
static void initClass (void)
 
static void initClasses (void)
 
static void cleanupClass (void)
 
static SoType getClassTypeId (void)
 

Additional Inherited Members

- Public Types inherited from SoField
enum  FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD, EXPOSED_FIELD }
 
- Protected Member Functions inherited from SoSField
 SoSField (void)
 
- Protected Member Functions inherited from SoField
 SoField (void)
 
void valueChanged (SbBool resetdefault=TRUE)
 
virtual void evaluateConnection (void) const
 
virtual SbBool readConnection (SoInput *in)
 
virtual void writeConnection (SoOutput *out) const
 
SbBool isDestructing (void) const
 
virtual SoNotRec createNotRec (SoBase *cont)
 

Detailed Description

The SoSFTrigger class is the "void" class used for detecting field changes.

Connect this field to a master field (or engine output) to detect when the master field changes its value.

This is useful if you want to automatically trigger an update from the node or engine (or other field container) this field is part of whenever another field changes – and you are not particularly interested in the actual value of the master field.

See also
SoFieldSensor

Member Function Documentation

◆ getTypeId()

SoType SoSFTrigger::getTypeId ( void  ) const
virtual

Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.

See also
getClassTypeId(), SoType

Implements SoField.

◆ copyFrom()

void SoSFTrigger::copyFrom ( const SoField f)
virtual

Copy value(s) from f into this field. f must be of the same type as this field.

Implements SoField.

◆ isSame()

SbBool SoSFTrigger::isSame ( const SoField f) const
virtual

Check for equal type and value(s).

Implements SoField.

◆ setValue()

void SoSFTrigger::setValue ( void  )

This field class does not actually contain any value, so we just triggers an update by calling touch() within this method.

◆ getValue()

void SoSFTrigger::getValue ( void  ) const

Field doesn't contain any value, so this method does nothing.

◆ operator==()

int SoSFTrigger::operator== ( const SoSFTrigger trigger) const

Since SoSFTrigger fields doesn't have any value, they are all equal. So this method always returns TRUE.

◆ operator!=()

int SoSFTrigger::operator!= ( const SoSFTrigger trigger) const

Since SoSFTrigger fields doesn't have any value, they are all equal. So this method always returns FALSE.

◆ startNotify()

void SoSFTrigger::startNotify ( void  )
virtual

Trigger a notification sequence.

At the end of a notification sequence, all "immediate" sensors (i.e. sensors set up with a zero priority) are triggered.

Reimplemented from SoField.

◆ notify()

void SoSFTrigger::notify ( SoNotList nlist)
virtual

Notify auditors that this field has changed.

Reimplemented from SoField.

◆ touch()

void SoSFTrigger::touch ( void  )
virtual

Notify the field as well as the field's owner / container that it has been changed.

Touching a field which is part of any component (engine or node) in a scene graph will lead to a forced redraw. This is useful if you have been doing several updates to the field wrapped in a pair of enableNotify() calls to notify the field's auditors that its value has changed.

See also
setValue(), enableNotify()

Reimplemented from SoField.


The documentation for this class was generated from the following files: