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enum | VertexOrdering { UNKNOWN_ORDERING,
CLOCKWISE,
COUNTERCLOCKWISE,
ORDERING_AS_IS
} |
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enum | ShapeType { UNKNOWN_SHAPE_TYPE,
SOLID,
SHAPE_TYPE_AS_IS
} |
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enum | FaceType { UNKNOWN_FACE_TYPE,
CONVEX,
FACE_TYPE_AS_IS
} |
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static SoType | getClassTypeId (void) |
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static int | getClassStackIndex (void) |
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static void * | createInstance (void) |
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static void | initClass (void) |
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static void | set (SoState *const state, SoNode *const node, const VertexOrdering vertexOrdering, const ShapeType shapeType, const FaceType faceType) |
| FIXME: write doc.
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static void | set (SoState *const state, const VertexOrdering vertexOrdering, const ShapeType shapeType, const FaceType faceType) |
| FIXME: write doc.
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static void | get (SoState *const state, VertexOrdering &vertexOrdering, ShapeType &shapeType, FaceType &faceType) |
| FIXME: write doc.
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static VertexOrdering | getVertexOrdering (SoState *const state) |
| FIXME: write doc.
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static ShapeType | getShapeType (SoState *const state) |
| FIXME: write doc.
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static FaceType | getFaceType (SoState *const state) |
| FIXME: write doc.
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static VertexOrdering | getDefaultVertexOrdering () |
| FIXME: write doc.
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static ShapeType | getDefaultShapeType () |
| FIXME: write doc.
|
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static FaceType | getDefaultFaceType () |
| FIXME: write doc.
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static int | getClassStackIndex (void) |
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static void | initElements (void) |
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static int | getNumStackIndices (void) |
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static SoType | getIdFromStackIndex (const int stackIndex) |
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◆ ~SoShapeHintsElement()
SoShapeHintsElement::~SoShapeHintsElement |
( |
void |
| ) |
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protectedvirtual |
◆ createInstance()
void * SoShapeHintsElement::createInstance |
( |
void |
| ) |
|
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static |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
◆ initClass()
void SoShapeHintsElement::initClass |
( |
void |
| ) |
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static |
◆ pop()
void SoShapeHintsElement::pop |
( |
SoState * |
state, |
|
|
const SoElement * |
prevTopElement |
|
) |
| |
|
virtual |
This method is callled when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement.
Override this method if you need to copy some state information from the previous top of stack.
Reimplemented from SoElement.
Reimplemented in SoGLShapeHintsElement.
The documentation for this class was generated from the following files: