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SoTextureCoordinateCache Class Reference

#include <Inventor/caches/SoTextureCoordinateCache.h>

Inheritance diagram for SoTextureCoordinateCache:
SoCache

Public Member Functions

 SoTextureCoordinateCache (SoState *const state)
 
virtual ~SoTextureCoordinateCache ()
 
void generate (const SbBox3f &bbox, const SbVec3f *vertices, const int numvertices)
 
const SbVec2fget (void) const
 
int getNum (void) const
 
- Public Member Functions inherited from SoCache
 SoCache (SoState *const state)
 
void ref (void)
 
void unref (SoState *state=NULL)
 
void addElement (const SoElement *const elem)
 
virtual void addCacheDependency (const SoState *state, SoCache *cache)
 
virtual SbBool isValid (const SoState *state) const
 
const SoElementgetInvalidElement (const SoState *const state) const
 
void invalidate (void)
 

Additional Inherited Members

- Protected Member Functions inherited from SoCache
virtual void destroy (SoState *state)
 
virtual ~SoCache ()
 

Detailed Description

The SoTextureCoordinateClass is used to cache generated texture coordinates.

Constructor & Destructor Documentation

◆ SoTextureCoordinateCache()

SoTextureCoordinateCache::SoTextureCoordinateCache ( SoState *const  state)

Constructor.

◆ ~SoTextureCoordinateCache()

SoTextureCoordinateCache::~SoTextureCoordinateCache ( )
virtual

Destructor.

Member Function Documentation

◆ generate()

void SoTextureCoordinateCache::generate ( const SbBox3f bbox,
const SbVec3f vertices,
const int  numvertices 
)

Generates texture coordinates based on the bounding box of the geometry. This is usually called default texture coordinates in OIV.

◆ get()

const SbVec2f * SoTextureCoordinateCache::get ( void  ) const

Returns the generated texture coordinates.

◆ getNum()

int SoTextureCoordinateCache::getNum ( void  ) const

Returns the number of generated texture coordinates.


The documentation for this class was generated from the following files: