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SoCalculator Class Reference

General purpose calculator for floats and 3D float vectors. More...

#include <Inventor/engines/SoCalculator.h>

Inheritance diagram for SoCalculator:
SoEngine SoFieldContainer SoBase

Public Member Functions

virtual SoType getTypeId (void) const
 Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. More...
 
virtual const SoFieldDatagetFieldData (void) const
 
virtual const SoEngineOutputDatagetOutputData (void) const
 
 SoCalculator (void)
 
- Public Member Functions inherited from SoEngine
void evaluateWrapper (void)
 
virtual int getOutputs (SoEngineOutputList &l) const
 
SoEngineOutputgetOutput (const SbName &outputname) const
 
SbBool getOutputName (const SoEngineOutput *output, SbName &outputname) const
 
SbBool isNotifying (void) const
 
virtual void notify (SoNotList *nl)
 
SoEnginecopy (void) const
 
virtual SoFieldContainercopyThroughConnection (void) const
 
SbBool shouldCopy (void) const
 
virtual void writeInstance (SoOutput *out)
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)
 
SbBool hasDefaultValues (void) const
 
SbBool fieldsAreEqual (const SoFieldContainer *container) const
 
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
 
SbBool set (const char *const fielddata)
 
void get (SbString &fielddata)
 
virtual int getFields (SoFieldList &l) const
 
virtual int getAllFields (SoFieldList &l) const
 
virtual SoFieldgetField (const SbName &name) const
 
virtual SoFieldgetEventIn (const SbName &name) const
 
virtual SoFieldgetEventOut (const SbName &name) const
 
SbBool getFieldName (const SoField *const field, SbName &name) const
 
SbBool enableNotify (const SbBool flag)
 
SbBool isNotifyEnabled (void) const
 
SbBool set (const char *fielddata, SoInput *input)
 
void get (SbString &fielddata, SoOutput *out)
 
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
 
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
 
SbBool getIsBuiltIn (void) const
 
virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
 
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
 
void setUserData (void *userdata) const
 
void * getUserData (void) const
 
- Public Member Functions inherited from SoBase
void ref (void) const
 
void unref (void) const
 
void unrefNoDelete (void) const
 
int32_t getRefCount (void) const
 
void touch (void)
 
SbBool isOfType (SoType type) const
 Returns TRUE if the type of this object is either of the same type or inherited from type. More...
 
virtual SbName getName (void) const
 
virtual void setName (const SbName &newname)
 
virtual void startNotify (void)
 
void addAuditor (void *const auditor, const SoNotRec::Type type)
 
void removeAuditor (void *const auditor, const SoNotRec::Type type)
 
const SoAuditorListgetAuditors (void) const
 
SbBool shouldWrite (void)
 
void assertAlive (void) const
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void * createInstance (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoEngine
static void initClass (void)
 
static void initClasses (void)
 
static SoType getClassTypeId (void)
 
static SoEnginegetByName (const SbName &name)
 
static int getByName (const SbName &name, SoEngineList &el)
 
- Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)
 
static SoType getClassTypeId (void)
 
static void cleanupClass (void)
 
static void initCopyDict (void)
 
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
 
static void copyDone (void)
 
- Static Public Member Functions inherited from SoBase
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static void addName (SoBase *const base, const char *const name)
 
static void removeName (SoBase *const base, const char *const name)
 
static void incrementCurrentWriteCounter (void)
 
static void decrementCurrentWriteCounter (void)
 
static SoBasegetNamedBase (const SbName &name, SoType type)
 
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
 
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
 
static void setInstancePrefix (const SbString &c)
 
static void setTraceRefs (SbBool trace)
 
static SbBool getTraceRefs (void)
 
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
 
static SbBool readRoute (SoInput *input)
 

Public Attributes

SoMFFloat a
 
SoMFFloat b
 
SoMFFloat c
 
SoMFFloat d
 
SoMFFloat e
 
SoMFFloat f
 
SoMFFloat g
 
SoMFFloat h
 
SoMFVec3f A
 
SoMFVec3f B
 
SoMFVec3f C
 
SoMFVec3f D
 
SoMFVec3f E
 
SoMFVec3f F
 
SoMFVec3f G
 
SoMFVec3f H
 
SoMFString expression
 
SoEngineOutput oa
 
SoEngineOutput ob
 
SoEngineOutput oc
 
SoEngineOutput od
 
SoEngineOutput oA
 
SoEngineOutput oB
 
SoEngineOutput oC
 
SoEngineOutput oD
 

Protected Member Functions

virtual ~SoCalculator (void)
 
virtual void inputChanged (SoField *which)
 
- Protected Member Functions inherited from SoEngine
 SoEngine (void)
 
virtual ~SoEngine (void)
 
virtual SbBool readInstance (SoInput *in, unsigned short flags)
 
void writeOutputTypes (SoOutput *out)
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
 
virtual ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase (void)
 
virtual ~SoBase ()
 
SbBool hasMultipleWriteRefs (void) const
 
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
 
void writeFooter (SoOutput *out) const
 
virtual const char * getFileFormatName (void) const
 
virtual SoNotRec createNotRec (void)
 

Static Protected Member Functions

static const SoFieldData ** getInputDataPtr (void)
 
static const SoEngineOutputData ** getOutputDataPtr (void)
 
- Static Protected Member Functions inherited from SoEngine
static const SoFieldData ** getInputDataPtr (void)
 
static const SoEngineOutputData ** getOutputDataPtr (void)
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
 
static void staticDataLock (void)
 
static void staticDataUnlock (void)
 

Additional Inherited Members

- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
 
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
 

Detailed Description

General purpose calculator for floats and 3D float vectors.

The SoCalculator uses the values from the input fields (which are either single floating point values or vectors) as variables in the free-form engine expressions and places the results on the output fields.

The engine has sixteen input fields; eight scalar inputs (a, b, c, d, e, f g, and h), and eight vector inputs (A, B, C, D, E, F, G, and H).

There are eight output fields; four scalar outputs (oa, ob, oc, and od), and four vector outputs (oA, oB, oC, and oD).

The expression syntax is quite similar to C/C++, with a very limited set of keywords and functions.

An example:

oa = a * (0.5 + b) / c

Will multiply the value in a with the value in b plus 0.5, divide that result with c, and place the result in oa. Since this is an engine, the expression will only be evaluated when someone attempts to read the value in oa, not every time an input in changed.

All inputs are multi-fields, and if there are several values in an input, the expression will be evaluated once for every input field value, and the output will create as many values as there are input field values.

If there is more than one input field, and the input fields do not have the same number of values, the engine will create as many output values as the input field with the biggest number of values. When the index get out of bounds for some other input field, the last field value will be used.

Vector expressions are similar to scalar expression. An example:

oA = A + vec3f(1.0, 0.0, 0.0) * B

Will take the vector in A, add the value in B multiplied with (1,0,0), and place the result in oA.

In addition to regular arithmetics, the SoCalculator syntax also includes some functions.

Scalar functions:

  • cos(x) - cosine function (x in radians)
  • sin(x) - sinus function
  • tan(x) - tangent function
  • acos(x) - arc cosine function
  • asin(x) - arc sinus function
  • atan(x) - arc tangent function
  • atan2(y, x) - arc tangent function of two variables (y, x).
  • cosh(x) - hyperbolic cosine function
  • sinh(x) - hyperbolic sinus function
  • tanh(x) - hyperbolic tangent function
  • sqrt(x) - square root function
  • pow(x,y) - x raised to the power of y
  • exp(x) - e to the power of x
  • log(x) - natural logarithm of x
  • log10() - base-10 logarithm of x
  • ceil(x) - rounds x upwards to the nearest integer
  • floor(x) - rounds x downwards to the nearest integer
  • fabs(x) - absolute value
  • fmod(x, y) - remainder of dividing x by y
  • rand(x) - pseudo-random value between 0 and 1

Vector functions:

  • cross(x, y) - cross product of x and y
  • dot(x,y) - dot product of x and y (returns scalar value)
  • length(x) - length of x (returns scalar value)
  • normalize(x) - returns normalized version of x
  • x[y] - access components in x (y should be a scalar value in the range [0,2])

There are also some named constants that can be used:

  • MAXFLOAT
  • MINFLOAT
  • M_E
  • M_LOG2E
  • M_LOG10E
  • M_LN2
  • M_PI
  • M_SQRT2 - sqrt(2)
  • M_SQRT1_2 - sqrt(1/2)

The only control flow available is the ? operator. An example:

oa = (a > b) ? (a * 0.5) : (b * c)

(The parentheses are not necessary, they're there just to make the example easier to read)

In addition to the standard comparators (<, >, <=, >=, ==, !=), you can also use && (AND) and || (OR) to combine expression, and the unary ! (NOT) operator.

One final thing worth mentioning is the temporary variables. There exists sixteen temporary variables that can be used in expressions. ta, tb, tc, td, te, tf, tg, and th are scalar variables, and tA, tB, tC, tD, tE, tF, tG, and tH are vector variables. They are usually used when you have more than one expression that should be evaluated in order.

An example with three expressions:

ta = a * b; tb = c + d; tc = e - f
tA = vec3f(ta, tb, tc) + A
oA = tA * B

The example just shows how temporary variables can be used to make your expressions easier to read. Please note that it's possible to have several statements in one expression. You just separate them with semicolons.

Here is a simple example of how an SoCalculator engine may be used in an .iv file:

DEF mycamera PerspectiveCamera {
orientation 1 0 0 1.57
}
DEF headlight DirectionalLight {
intensity 0.8
direction 0 0 1
}
Separator {
# Render a cube not affected by lighting
LightModel { model BASE_COLOR }
BaseColor { rgb = Calculator {
a = USE headlight . intensity
expression [ "oA = vec3f( a, a, a)" ]
} . oA }
Cube {}
}

In the example, the color of the Cube is a function of the intensity of the DirectionalLight, even though the Cube is rendered without lighting because of the BASE_COLOR LightModel.

Constructor & Destructor Documentation

◆ SoCalculator()

SoCalculator::SoCalculator ( void  )

Constructor.

◆ ~SoCalculator()

SoCalculator::~SoCalculator ( void  )
protectedvirtual

Destructor.

Member Function Documentation

◆ getTypeId()

SoType SoCalculator::getTypeId ( void  ) const
virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Implements SoBase.

◆ getFieldData()

const SoFieldData * SoCalculator::getFieldData ( void  ) const
virtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoFieldContainer.

◆ getOutputData()

const SoEngineOutputData * SoCalculator::getOutputData ( void  ) const
virtual

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Implements SoEngine.

◆ inputChanged()

void SoCalculator::inputChanged ( SoField which)
protectedvirtual

Called when an input is changed. The default method does nothing, but subclasses may override this method to do The Right Thing when a specific field is changed.

Reimplemented from SoEngine.

Member Data Documentation

◆ a

SoMFFloat SoCalculator::a

Input floating point value for the expressions.

◆ b

SoMFFloat SoCalculator::b

Input floating point value for the expressions.

◆ c

SoMFFloat SoCalculator::c

Input floating point value for the expressions.

◆ d

SoMFFloat SoCalculator::d

Input floating point value for the expressions.

◆ e

SoMFFloat SoCalculator::e

Input floating point value for the expressions.

◆ f

SoMFFloat SoCalculator::f

Input floating point value for the expressions.

◆ g

SoMFFloat SoCalculator::g

Input floating point value for the expressions.

◆ h

SoMFFloat SoCalculator::h

Input floating point value for the expressions.

◆ A

SoMFVec3f SoCalculator::A

Input vector with three floating point values for the expressions.

◆ B

SoMFVec3f SoCalculator::B

Input vector with three floating point values for the expressions.

◆ C

SoMFVec3f SoCalculator::C

Input vector with three floating point values for the expressions.

◆ D

SoMFVec3f SoCalculator::D

Input vector with three floating point values for the expressions.

◆ E

SoMFVec3f SoCalculator::E

Input vector with three floating point values for the expressions.

◆ F

SoMFVec3f SoCalculator::F

Input vector with three floating point values for the expressions.

◆ G

SoMFVec3f SoCalculator::G

Input vector with three floating point values for the expressions.

◆ H

SoMFVec3f SoCalculator::H

Input vector with three floating point values for the expressions.

◆ expression

SoMFString SoCalculator::expression

Mathematical expressions for the calculator.

◆ oa

SoEngineOutput SoCalculator::oa

(SoMFFloat) Output value with result from the calculations.

◆ ob

SoEngineOutput SoCalculator::ob

(SoMFFloat) Output value with result from the calculations.

◆ oc

SoEngineOutput SoCalculator::oc

(SoMFFloat) Output value with result from the calculations.

◆ od

SoEngineOutput SoCalculator::od

(SoMFFloat) Output value with result from the calculations.

◆ oA

SoEngineOutput SoCalculator::oA

(SoMFVec3f) Output value with result from the calculations.

◆ oB

SoEngineOutput SoCalculator::oB

(SoMFVec3f) Output value with result from the calculations.

◆ oC

SoEngineOutput SoCalculator::oC

(SoMFVec3f) Output value with result from the calculations.

◆ oD

SoEngineOutput SoCalculator::oD

(SoMFVec3f) Output value with result from the calculations.


The documentation for this class was generated from the following files: