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Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
#include "LegendKit.h"
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/actions/SoGetBoundingBoxAction.h>
#include <Inventor/nodekits/SoNodeKitListPart.h>
#include <Inventor/nodes/SoOrthographicCamera.h>
#include <Inventor/nodes/SoImage.h>
#include <Inventor/nodes/SoSwitch.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoTexture2.h>
#include <Inventor/nodes/SoLightModel.h>
#include <Inventor/nodes/SoTranslation.h>
#include <Inventor/nodes/SoShapeHints.h>
#include <Inventor/nodes/SoPickStyle.h>
#include <Inventor/nodes/SoResetTransform.h>
#include <Inventor/nodekits/SoAppearanceKit.h>
#include <Inventor/nodes/SoComplexity.h>
#include <Inventor/nodes/SoCallback.h>
#include <Inventor/nodes/SoTransform.h>
#include <Inventor/nodes/SoFaceSet.h>
#include <Inventor/nodes/SoIndexedFaceSet.h>
#include <Inventor/bundles/SoMaterialBundle.h>
#include <Inventor/elements/SoViewportRegionElement.h>
#include <Inventor/elements/SoGLCacheContextElement.h>
#include <Inventor/elements/SoCacheElement.h>
#include <Inventor/elements/SoDrawStyleElement.h>
#include <Inventor/elements/SoComplexityTypeElement.h>
#include <Inventor/elements/SoComplexityElement.h>
#include "SbList.h"
#include <SmallChange/nodes/SmDepthBuffer.h>
#include <SmallChange/nodes/ViewportRegion.h>
#include <cstring>
#include <cfloat>
#include "bitmapfont.cpp"
#include <GL/gl.h>
Macros | |
#define | COIN_DLL_API |
#define | FONT_HEIGHT 12 |
#define | FONT_SPACE 4 |
#define | FONT_WIDTH 8 |
#define | PRIVATE(p) ((p)->pimpl) |
Functions | |
SO_KIT_SOURCE (LegendKit) | |
static int | cnt_bits (int val, int *highbit) |
static int | next_power_of_two (int val) |
#define COIN_DLL_API |
#define FONT_HEIGHT 12 |
#define FONT_SPACE 4 |
#define FONT_WIDTH 8 |
#define PRIVATE | ( | p | ) | ((p)->pimpl) |
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static |
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static |
SO_KIT_SOURCE | ( | LegendKit | ) |