Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
The SoVRMLScript class is used to control the scene using scripts. More...
#include <Inventor/VRMLnodes/SoVRMLScript.h>
Public Member Functions | |
virtual SoType | getTypeId (void) const |
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. More... | |
virtual void | doAction (SoAction *action) |
virtual void | callback (SoCallbackAction *action) |
virtual void | GLRender (SoGLRenderAction *action) |
virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
virtual void | pick (SoPickAction *action) |
virtual void | handleEvent (SoHandleEventAction *action) |
virtual void | write (SoWriteAction *action) |
Public Member Functions inherited from SoNode | |
void | setOverride (const SbBool state) |
SbBool | isOverride (void) const |
void | setNodeType (const NodeType type) |
NodeType | getNodeType (void) const |
virtual SoNode * | copy (SbBool copyconnections=FALSE) const |
virtual SbBool | affectsState (void) const |
virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
virtual void | GLRenderInPath (SoGLRenderAction *action) |
virtual void | GLRenderOffPath (SoGLRenderAction *action) |
virtual void | getMatrix (SoGetMatrixAction *action) |
virtual void | rayPick (SoRayPickAction *action) |
virtual void | search (SoSearchAction *action) |
virtual void | audioRender (SoAudioRenderAction *action) |
virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action) |
virtual void | grabEventsSetup (void) |
virtual void | grabEventsCleanup (void) |
virtual void | startNotify (void) |
SbUniqueId | getNodeId (void) const |
virtual SoChildList * | getChildren (void) const |
virtual void | writeInstance (SoOutput *out) |
virtual SoNode * | addToCopyDict (void) const |
virtual SoFieldContainer * | copyThroughConnection (void) const |
Public Member Functions inherited from SoFieldContainer | |
void | setToDefaults (void) |
SbBool | hasDefaultValues (void) const |
SbBool | fieldsAreEqual (const SoFieldContainer *container) const |
void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE) |
SbBool | set (const char *const fielddata) |
void | get (SbString &fielddata) |
virtual int | getFields (SoFieldList &l) const |
virtual int | getAllFields (SoFieldList &l) const |
virtual SoField * | getField (const SbName &name) const |
virtual SoField * | getEventIn (const SbName &name) const |
virtual SoField * | getEventOut (const SbName &name) const |
SbBool | getFieldName (const SoField *const field, SbName &name) const |
SbBool | enableNotify (const SbBool flag) |
SbBool | isNotifyEnabled (void) const |
SbBool | set (const char *fielddata, SoInput *input) |
void | get (SbString &fielddata, SoOutput *out) |
virtual SbBool | validateNewFieldValue (SoField *field, void *newval) |
virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE) |
SbBool | getIsBuiltIn (void) const |
virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const |
void | setUserData (void *userdata) const |
void * | getUserData (void) const |
Public Member Functions inherited from SoBase | |
void | ref (void) const |
void | unref (void) const |
void | unrefNoDelete (void) const |
int32_t | getRefCount (void) const |
void | touch (void) |
SbBool | isOfType (SoType type) const |
Returns TRUE if the type of this object is either of the same type or inherited from type. More... | |
virtual SbName | getName (void) const |
virtual void | setName (const SbName &newname) |
void | addAuditor (void *const auditor, const SoNotRec::Type type) |
void | removeAuditor (void *const auditor, const SoNotRec::Type type) |
const SoAuditorList & | getAuditors (void) const |
SbBool | shouldWrite (void) |
void | assertAlive (void) const |
Static Public Member Functions | |
static void | initClass (void) |
static SoType | getClassTypeId (void) |
static void | setScriptEvaluateCB (SoVRMLScriptEvaluateCB *cb, void *closure) |
Static Public Member Functions inherited from SoNode | |
static uint32_t | getCompatibilityTypes (const SoType &nodetype) |
static SoType | getClassTypeId (void) |
static SoNode * | getByName (const SbName &name) |
static int | getByName (const SbName &name, SoNodeList &l) |
static void | initClass (void) |
static void | initClasses (void) |
static SbUniqueId | getNextNodeId (void) |
static int | getActionMethodIndex (const SoType type) |
static void | getBoundingBoxS (SoAction *action, SoNode *node) |
static void | GLRenderS (SoAction *action, SoNode *node) |
static void | callbackS (SoAction *action, SoNode *node) |
static void | getMatrixS (SoAction *action, SoNode *node) |
static void | handleEventS (SoAction *action, SoNode *node) |
static void | pickS (SoAction *action, SoNode *node) |
static void | rayPickS (SoAction *action, SoNode *node) |
static void | searchS (SoAction *action, SoNode *node) |
static void | writeS (SoAction *action, SoNode *node) |
static void | audioRenderS (SoAction *action, SoNode *node) |
static void | getPrimitiveCountS (SoAction *action, SoNode *node) |
Static Public Member Functions inherited from SoFieldContainer | |
static void | initClass (void) |
static SoType | getClassTypeId (void) |
static void | cleanupClass (void) |
static void | initCopyDict (void) |
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections) |
static void | copyDone (void) |
Static Public Member Functions inherited from SoBase | |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static SoType | getClassTypeId (void) |
This static method returns the SoType object associated with objects of this class. | |
static void | addName (SoBase *const base, const char *const name) |
static void | removeName (SoBase *const base, const char *const name) |
static void | incrementCurrentWriteCounter (void) |
static void | decrementCurrentWriteCounter (void) |
static SoBase * | getNamedBase (const SbName &name, SoType type) |
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) |
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype) |
static void | setInstancePrefix (const SbString &c) |
static void | setTraceRefs (SbBool trace) |
static SbBool | getTraceRefs (void) |
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) |
static SbBool | readRoute (SoInput *input) |
Public Attributes | |
SoMFString | url |
SoSFBool | directOutput |
SoSFBool | mustEvaluate |
Protected Member Functions | |
virtual void | copyContents (const SoFieldContainer *from, SbBool copyconn) |
virtual void | notify (SoNotList *list) |
Protected Member Functions inherited from SoNode | |
SoNode (void) | |
virtual | ~SoNode () |
Protected Member Functions inherited from SoFieldContainer | |
SoFieldContainer (void) | |
virtual | ~SoFieldContainer () |
Protected Member Functions inherited from SoBase | |
SoBase (void) | |
virtual | ~SoBase () |
virtual void | destroy (void) |
SbBool | hasMultipleWriteRefs (void) const |
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
void | writeFooter (SoOutput *out) const |
virtual const char * | getFileFormatName (void) const |
virtual SoNotRec | createNotRec (void) |
Additional Inherited Members | |
Public Types inherited from SoNode | |
enum | NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 } |
Protected Types inherited from SoBase | |
enum | BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 } |
Static Protected Member Functions inherited from SoNode | |
static const SoFieldData ** | getFieldDataPtr (void) |
static void | setNextActionMethodIndex (int index) |
static int | getNextActionMethodIndex (void) |
static void | incNextActionMethodIndex (void) |
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) |
Static Protected Member Functions inherited from SoBase | |
static uint32_t | getCurrentWriteCounter (void) |
static void | staticDataLock (void) |
static void | staticDataUnlock (void) |
Protected Attributes inherited from SoNode | |
SbUniqueId | uniqueId |
Protected Attributes inherited from SoFieldContainer | |
SbBool | isBuiltIn |
Static Protected Attributes inherited from SoNode | |
static SbUniqueId | nextUniqueId = 1 |
static int | nextActionMethodIndex = 0 |
The SoVRMLScript class is used to control the scene using scripts.
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
Script { exposedField MFString url [] field SFBool directOutput FALSE field SFBool mustEvaluate FALSE # And any number of: eventIn eventType eventName field fieldType fieldName initialValue eventOut eventType eventName }
The Script node is used to program behaviour in a scene. Script nodes typically
Each Script node has associated programming language code, referenced by the url field, that is executed to carry out the Script node's function. That code is referred to as the "script" in the rest of this description. Details on the url field can be found in 4.5, VRML and the World Wide Web (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.5).
Browsers are not required to support any specific language. Detailed information on scripting languages is described in 4.12, Scripting (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.12).
Browsers supporting a scripting language for which a language binding is specified shall adhere to that language binding. Sometime before a script receives the first event it shall be initialized (any language-dependent or user-defined initialize() is performed).
The script is able to receive and process events that are sent to it. Each event that can be received shall be declared in the Script node using the same syntax as is used in a prototype definition:
eventIn type name
The type can be any of the standard VRML fields (as defined in 5, Field and event reference). Name shall be an identifier that is unique for this Script node.
The Script node is able to generate events in response to the incoming events. Each event that may be generated shall be declared in the Script node using the following syntax:
eventOut type name
With the exception of the url field, exposedFields are not allowed in Script nodes.
If the Script node's mustEvaluate field is FALSE
, the browser may delay sending input events to the script until its outputs are needed by the browser. If the mustEvaluate field is TRUE, the browser shall send input events to the script as soon as possible, regardless of whether the outputs are needed. The mustEvaluate field shall be set to TRUE only if the Script node has effects that are not known to the browser (such as sending information across the network). Otherwise, poor performance may result.
Once the script has access to a VRML node (via an SoSFNode or SoMFNode value either in one of the Script node's fields or passed in as an eventIn), the script is able to read the contents of that node's exposed fields.
If the Script node's directOutput field is TRUE
, the script may also send events directly to any node to which it has access, and may dynamically establish or break routes.
If directOutput is FALSE
(the default), the script may only affect the rest of the world via events sent through its eventOuts. The results are undefined if directOutput is FALSE
and the script sends events directly to a node to which it has access.
A script is able to communicate directly with the VRML browser to get information such as the current time and the current world URL. This is strictly defined by the API for the specific scripting language being used. The location of the Script node in the scene graph has no affect on its operation. For example, if a parent of a Script node is a Switch node with whichChoice set to "-1" (i.e., ignore its children), the Script node continues to operate as specified (i.e., it receives and sends events).
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virtual |
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
Usage example:
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Implements SoBase.
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virtual |
This function performs the typical operation of a node for any action.
Reimplemented from SoNode.
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virtual |
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
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virtual |
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoNode.
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virtual |
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.
Reimplemented from SoNode.
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Action method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
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virtual |
Action method for SoHandleEventAction.
Inspects the event data from action, and processes it if it is something which this node should react to.
Nodes influencing relevant state variables for how event handling is done also overrides this method.
Reimplemented from SoNode.
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virtual |
Action method for SoWriteAction.
Writes out a node object, and any connected nodes, engines etc, if necessary.
Reimplemented from SoNode.
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static |
Sets the callback that will be called when the script needs to be evaluated.
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protectedvirtual |
Makes a deep copy of all data of from into this instance, except external scenegraph references if copyconnections is FALSE
.
This is the method that should be overridden by extension node / engine / dragger / whatever subclasses which needs to account for internal data that are not handled automatically.
For copying nodes from application code, you should not invoke this function directly, but rather call the SoNode::copy() function:
The same also goes for engines.
Make sure that when you override the copyContents() method in your extension class that you also make it call upwards to it's parent superclass in the inheritance hierarchy, as copyContents() in for instance SoNode and SoFieldContainer does important work. It should go something like this:
Reimplemented from SoNode.
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protectedvirtual |
Notifies all auditors for this instance when changes are made.
Reimplemented from SoNode.